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Tulsa Roughnecks - Hartford Athletic 22.05.2026

Round

Statistics Tulsa Roughnecks vs Hartford Athletic

1.5 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 1.22
31% Ball possession 69%
2 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 1
6 Total shots 18
3 Shots on goal 5
2 Shots off goal 8
6 Shots inside the Box 14
0 Shots outside the Box 4
1.67 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 1.18
1 Blocked shots 5
0 Hit the woodwork 1
1 Headed goals 0
10 Touches in the opposition Box 30
0 Offsides 2
13 Free kicks 15
3 Corner kicks 5
20 Throw ins 28
15 Fouls 13
3 Yellow cards 5
0 Red cards 1
49 Duels won 42
10/14 (71%) Tackles 3/5 (60%)
33 Clearances 15
4 Interceptions 2
88/177 (50%) Passes 306/398 (77%)
13/61 (21%) Long Passes 34/79 (43%)
24/55 (44%) Passes in final third 71/125 (57%)
0.15 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 1.34
1/5 (20%) Crosses 5/17 (29%)
5 Goalkeeper saves 1
1.18 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 1.67
1.18 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -0.33

Head To Head

Wins
Draws
Wins
3
1
1
Goals
12
7
All matches

Standings

Group Eastern Conference G W D L S C Pt
1. Tampa Bay Rowdies
11 8 3 0 19 5 27
2. Indy Eleven
10 5 3 2 16 11 18
3. Detroit City
11 5 2 4 12 10 17
4. Louisville City
12 5 2 5 20 20 17
5. Charleston Battery
10 5 1 4 14 13 16
6. Pittsburgh Riverhounds
10 5 1 4 14 13 16
7. Miami
12 4 4 4 15 19 16
8. Hartford Athletic
10 3 5 2 9 10 14
9. Rhode Island FC
10 3 3 4 17 14 12
10. Birmingham Legion FC
10 2 5 3 11 12 11
11. Loudoun United FC
10 1 6 3 12 17 9
12. Brooklyn FC
11 2 2 7 11 20 8
13. Sporting Jax
11 0 3 8 12 26 3
Group Western Conference G W D L S C Pt
1. San Antonio Texas
12 5 6 1 18 14 21
2. Orange County Blues
11 5 4 2 14 10 19
3. Phoenix Rising
11 4 4 3 15 12 16
4. Oakland Roots
11 4 4 3 18 16 16
5. Tulsa Roughnecks
10 4 4 2 13 9 16
6. El Paso Locomotive FC
10 4 2 4 21 20 14
7. New Mexico United
10 4 2 4 11 12 14
8. Colorado Springs Switchbacks
10 3 4 3 18 17 13
9. Sacramento Republic
10 3 4 3 12 11 13
10. Las Vegas Lights
11 3 3 5 16 19 12
11. Lexington SC
11 3 3 5 15 15 12
12. Monterey Bay FC
11 2 2 7 11 19 8
  Promotion to Playoffs

Top Scorers

Tulsa Roughnecks Tulsa Roughnecks

No data available

Hartford Athletic Hartford Athletic

No data available

Statistics from 2026 season of USL Championship

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Player Statistics

Overview|
Shots|
Attack|
Defending|
Goalkeeping
Overview
Gr 7.6
G -
Ast -
MP 90
Grade 7.6
Minutes played 90
Goals -
xG 0.11
Assists -
xA 0.5
Total shots 1
Passes 35/41(85%)
Yellow cards -
Red cards -
Gr 7.4
G -
Ast -
MP 90
Grade 7.4
Minutes played 90
Goals -
xG 0.03
Assists -
xA 0.15
Total shots 1
Passes 50/70(71%)
Yellow cards 1
Red cards -
Gr 6.8
G -
Ast -
MP 90
Grade 6.8
Minutes played 90
Goals -
xG 0.08
Assists -
xA 0.38
Total shots 2
Passes 44/58(76%)
Yellow cards -
Red cards -
Gr 6.8
G -
Ast -
MP 90
Grade 6.8
Minutes played 90
Goals -
xG 0.37
Assists -
xA 0.06
Total shots 4
Passes 8/12(67%)
Yellow cards 1
Red cards -
Gr 6.5
G -
Ast -
MP 90
Grade 6.5
Minutes played 90
Goals -
xG -
Assists -
xA -
Total shots -
Passes 6/14(43%)
Yellow cards -
Red cards -
Gr 5.6
G -
Ast -
MP 75
Grade 5.6
Minutes played 75
Goals -
xG -
Assists -
xA -
Total shots -
Passes 3/7(43%)
Yellow cards 1
Red cards -
Gr 5.5
G -
Ast -
MP 90
Grade 5.5
Minutes played 90
Goals -
xG -
Assists -
xA 0.02
Total shots -
Passes 9/16(56%)
Yellow cards -
Red cards -
Gr 5.4
G -
Ast -
MP 90
Grade 5.4
Minutes played 90
Goals -
xG 0.42
Assists -
xA 0.04
Total shots 6
Passes 33/39(85%)
Yellow cards -
Red cards 1
Gr -
G -
Ast -
MP 7
Grade -
Minutes played 7
Goals -
xG -
Assists -
xA -
Total shots -
Passes -
Yellow cards -
Red cards -
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Shots
Gr 5.4
G -
Ast -
MP 90
Total shots 6
Shots on target 2
xGOT 0.4
Shots off target 2
Blocked shots 2
Shots header -
Shots inside the Box 4
Shots outside the Box 2
Gr 6.8
G -
Ast -
MP 90
Total shots 4
Shots on target 1
xGOT 0.16
Shots off target 2
Blocked shots 1
Shots header -
Shots inside the Box 4
Shots outside the Box -
Gr 6.8
G -
Ast -
MP 90
Total shots 2
Shots on target -
xGOT -
Shots off target 2
Blocked shots -
Shots header 2
Shots inside the Box 2
Shots outside the Box -
Gr 7.6
G -
Ast -
MP 90
Total shots 1
Shots on target 1
xGOT 0.52
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box 1
Shots outside the Box -
Gr 7.4
G -
Ast -
MP 90
Total shots 1
Shots on target -
xGOT -
Shots off target 1
Blocked shots -
Shots header -
Shots inside the Box 1
Shots outside the Box -
Gr 6.5
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr -
G -
Ast -
MP 7
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 5.6
G -
Ast -
MP 75
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 5.5
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
Attack
Gr 6.8
G -
Ast -
MP 90
Touches in the opposition Box 6
Passes 8/12(67%)
Big chances created -
Big chances missed -
Assists -
xA 0.06
Passes in final third 6/9(67%)
Touches 37
Passes long -
Crosses -
Successful dribbles 1/5(20%)
Fouled 3
Offsides 1
Gr 5.4
G -
Ast -
MP 90
Touches in the opposition Box 4
Passes 33/39(85%)
Big chances created -
Big chances missed -
Assists -
xA 0.04
Passes in final third 10/13(77%)
Touches 59
Passes long 1/3(33%)
Crosses 1/4(25%)
Successful dribbles -
Fouled 3
Offsides -
Gr 7.4
G -
Ast -
MP 90
Touches in the opposition Box 3
Passes 50/70(71%)
Big chances created -
Big chances missed -
Assists -
xA 0.15
Passes in final third 7/19(37%)
Touches 82
Passes long 4/19(21%)
Crosses -
Successful dribbles -
Fouled 2
Offsides -
Gr 6.8
G -
Ast -
MP 90
Touches in the opposition Box 3
Passes 44/58(76%)
Big chances created -
Big chances missed 1
Assists -
xA 0.38
Passes in final third 10/19(53%)
Touches 69
Passes long 8/16(50%)
Crosses 1/1(100%)
Successful dribbles -
Fouled -
Offsides -
Gr 7.6
G -
Ast -
MP 90
Touches in the opposition Box 2
Passes 35/41(85%)
Big chances created 1
Big chances missed -
Assists -
xA 0.5
Passes in final third 10/16(63%)
Touches 75
Passes long 2/3(67%)
Crosses 3/6(50%)
Successful dribbles -
Fouled 1
Offsides -
Gr 5.5
G -
Ast -
MP 90
Touches in the opposition Box 2
Passes 9/16(56%)
Big chances created -
Big chances missed -
Assists -
xA 0.02
Passes in final third 2/5(40%)
Touches 23
Passes long -
Crosses -
Successful dribbles 1/2(50%)
Fouled 3
Offsides 1
Gr 6.5
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 6/14(43%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 1/7(14%)
Touches 22
Passes long 1/4(100%)
Crosses -
Successful dribbles 1/1(100%)
Fouled 1
Offsides -
Gr -
G -
Ast -
MP 7
Touches in the opposition Box -
Passes -
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third -
Touches 4
Passes long -
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 5.6
G -
Ast -
MP 75
Touches in the opposition Box -
Passes 3/7(43%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 1/3(33%)
Touches 12
Passes long 1/1(100%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Defending
Gr 5.5
G -
Ast -
MP 90
Duels 18
Aerial duels 3/9(33%)
Ground duels 4/9(44%)
Fouls 4
Tackles 1/1(100%)
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.4
G -
Ast -
MP 90
Duels 14
Aerial duels 8/11(73%)
Ground duels 2/3(67%)
Fouls 1
Tackles -
Interceptions 1
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 5.4
G -
Ast -
MP 90
Duels 12
Aerial duels 1/2(50%)
Ground duels 4/10(40%)
Fouls 3
Tackles 1/1(100%)
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.8
G -
Ast -
MP 90
Duels 12
Aerial duels -
Ground duels 5/11(45%)
Fouls 1
Tackles -
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 5.6
G -
Ast -
MP 75
Duels 10
Aerial duels 1/7(14%)
Ground duels -
Fouls 4
Tackles -
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.6
G -
Ast -
MP 90
Duels 9
Aerial duels 1/3(33%)
Ground duels 3/6(50%)
Fouls 1
Tackles 1/2(50%)
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.5
G -
Ast -
MP 90
Duels 6
Aerial duels -
Ground duels 4/6(67%)
Fouls 2
Tackles 1/2(50%)
Interceptions -
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.8
G -
Ast -
MP 90
Duels 4
Aerial duels 3/4(75%)
Ground duels -
Fouls -
Tackles -
Interceptions 1
Clearances 3
Error leading to goal -
Error leading to shot -
Own goals -
Gr -
G -
Ast -
MP 7
Duels 3
Aerial duels 1/2(50%)
Ground duels -
Fouls 1
Tackles -
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Goalkeeping
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.

Tulsa Roughnecks and Hartford Athletic will play their match on 22 May 2026 at 20:30. The game will be held on Oneok Field stadium within the USL Championship. All interesting information can be found in one place, like Tulsa Roughnecks vs Hartford Athletic score, fixtures, statistics, latest score, livescore, and future matches' fixtures.

Match and teams’ info

Tulsa Roughnecks vs Hartford Athletic score and info in recent games:
  • Tulsa Roughnecks - Hartford Athletic (22.05.2026 | 22 May 2026 | 22/05/2026) Oneok Field 2:0 USL Championship
  • Hartford Athletic - Tulsa Roughnecks (16.08.2025 | 16 Aug 2025 | 16/08/2025) Dillon Stadium 1:1 USL Championship
  • Tulsa Roughnecks - Hartford Athletic (19.10.2024 | 19 Oct 2024 | 19/10/2024) Oneok Field 1:2 USL Championship
  • Hartford Athletic - Tulsa Roughnecks (13.10.2023 | 13 Oct 2023 | 13/10/2023) Dillon Stadium 2:5 USL Championship
  • Tulsa Roughnecks - Hartford Athletic (15.07.2023 | 15 Jul 2023 | 15/07/2023) Oneok Field 3:2 USL Championship

Last played matches of teams:

Tulsa Roughnecks
  • Las Vegas Lights - Tulsa Roughnecks (30.05.2026 | 30 May 2026 | 30/05/2026) Cashman Field 0:0 USL Championship
  • Tulsa Roughnecks - Hartford Athletic (22.05.2026 | 22 May 2026 | 22/05/2026) Oneok Field 2:0 USL Championship
  • Corpus Christi - Tulsa Roughnecks (16.05.2026 | 16 May 2026 | 16/05/2026) 0:1 USL Cup
  • Monterey Bay FC - Tulsa Roughnecks (03.05.2026 | 03 May 2026 | 03/05/2026) Cardinale Stadium 1:2 USL Championship
  • El Paso Locomotive FC - Tulsa Roughnecks (29.04.2026 | 29 Apr 2026 | 29/04/2026) Southwest University Park 1:4 USL Championship
Hartford Athletic
  • Hartford Athletic - New Mexico United (30.05.2026 | 30 May 2026 | 30/05/2026) Dillon Stadium 0:0 USL Championship
  • Tulsa Roughnecks - Hartford Athletic (22.05.2026 | 22 May 2026 | 22/05/2026) Oneok Field 2:0 USL Championship
  • Brooklyn FC - Hartford Athletic (16.05.2026 | 16 May 2026 | 16/05/2026) 0:2 USL Cup
  • Hartford Athletic - Detroit City (09.05.2026 | 09 May 2026 | 09/05/2026) Dillon Stadium 2:1 USL Championship
  • Hartford Athletic - Rhode Island FC (25.04.2026 | 25 Apr 2026 | 25/04/2026) 0:0 USL Cup
Tulsa Roughnecks v Hartford Athletic score today, 22.05.2026, and full match statistics will be available on fscore.com.gh on any device without registration.