Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
1.41
50%
Ball possession
50%
9
Total shots
14
5
Shots on goal
5
3
Shots off goal
6
4
Shots inside the Box
10
5
Shots outside the Box
4
1.03
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
1.17
1
Blocked shots
3
9
Touches in the opposition Box
14
1
Offsides
2
15
Free kicks
16
2
Corner kicks
3
31
Throw ins
28
16
Fouls
15
2
Yellow cards
4
1
Red cards
0
43
Duels won
50
9/13 (69%)
Tackles
13/20 (65%)
18
Clearances
13
11
Interceptions
7
190/276 (69%)
Passes
189/292 (65%)
29/64 (45%)
Long Passes
23/85 (27%)
53/88 (60%)
Passes in final third
32/73 (44%)
0.61
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.69
5/23 (22%)
Crosses
2/14 (14%)
4
Goalkeeper saves
5
1.17
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
1.03
0.17
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
1.03
0.24
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.41
47%
Ball possession
53%
3
Total shots
3
1
Shots on goal
0
2
Shots off goal
2
2
Shots inside the Box
2
1
Shots outside the Box
1
0.85
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0
0
Blocked shots
1
4
Touches in the opposition Box
2
10
Free kicks
6
1
Corner kicks
2
16
Throw ins
15
6
Fouls
10
1
Yellow cards
1
23
Duels won
22
3/4 (75%)
Tackles
4/7 (57%)
14
Clearances
7
6
Interceptions
3
107/147 (73%)
Passes
119/169 (70%)
18/35 (51%)
Long Passes
6/31 (19%)
27/42 (64%)
Passes in final third
14/40 (35%)
0.39
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.13
1/10 (10%)
Crosses
1/9 (11%)
0
Goalkeeper saves
1
0
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.85
0
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
0.85
0.21
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
1
53%
Ball possession
47%
6
Total shots
11
4
Shots on goal
5
1
Shots off goal
4
2
Shots inside the Box
8
4
Shots outside the Box
3
0.18
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
1.17
1
Blocked shots
2
5
Touches in the opposition Box
12
1
Offsides
2
5
Free kicks
10
1
Corner kicks
1
15
Throw ins
13
10
Fouls
5
1
Yellow cards
3
1
Red cards
0
20
Duels won
28
6/9 (67%)
Tackles
9/13 (69%)
4
Clearances
6
5
Interceptions
4
83/129 (64%)
Passes
70/123 (57%)
11/29 (38%)
Long Passes
17/54 (31%)
26/46 (57%)
Passes in final third
18/33 (55%)
0.22
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.56
4/13 (31%)
Crosses
1/5 (20%)
4
Goalkeeper saves
4
1.17
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.18
0.17
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
Costa Adeje Tenerife (Women) and Atletico Madrid (Women) will play their match on 17 Mar 2026 at 15:00.All interesting information can be found in one place, like Costa Adeje Tenerife (Women) vs Atletico Madrid (Women) score, fixtures, statistics, latest score, livescore, and future matches' fixtures.
Match and teams’ info
Costa Adeje Tenerife (Women) vs Atletico Madrid (Women) score and info in recent games:
Atletico Madrid (Women) - Costa Adeje Tenerife (Women) (26.05.2026 | 26 May 2026 | 26/05/2026) 2:2 Primera Division Women
Costa Adeje Tenerife (Women) - Atletico Madrid (Women) (17.03.2026 | 17 Mar 2026 | 17/03/2026) 0:1 Copa de SM La Reina
Atletico Madrid (Women) - Costa Adeje Tenerife (Women) (11.03.2026 | 11 Mar 2026 | 11/03/2026) 1:0 Copa de SM La Reina
Costa Adeje Tenerife (Women) - Atletico Madrid (Women) (23.11.2025 | 23 Nov 2025 | 23/11/2025) 2:1 Primera Division Women
Atletico Madrid (Women) - Costa Adeje Tenerife (Women) (18.04.2025 | 18 Apr 2025 | 18/04/2025) 2:0 Primera Division Women
Last played matches of teams:
Costa Adeje Tenerife (Women)
Costa Adeje Tenerife (Women) - RC Deportivo La Coruna (Women) (31.05.2026 | 31 May 2026 | 31/05/2026) 2:0 Primera Division Women
Atletico Madrid (Women) - Costa Adeje Tenerife (Women) (26.05.2026 | 26 May 2026 | 26/05/2026) 2:2 Primera Division Women
Atletico Madrid (Women) - Costa Adeje Tenerife (Women) (24.05.2026 | 24 May 2026 | 24/05/2026) Primera Division Women
Costa Adeje Tenerife (Women) - Barcelona (Women) (10.05.2026 | 10 May 2026 | 10/05/2026) 1:3 Primera Division Women
Granada CF (Women) - Costa Adeje Tenerife (Women) (01.05.2026 | 01 May 2026 | 01/05/2026) 1:1 Primera Division Women
Atletico Madrid (Women)
Real Sociedad (Women) - Atletico Madrid (Women) (31.05.2026 | 31 May 2026 | 31/05/2026) 2:0 Primera Division Women
Atletico Madrid (Women) - Costa Adeje Tenerife (Women) (26.05.2026 | 26 May 2026 | 26/05/2026) 2:2 Primera Division Women
Atletico Madrid (Women) - Costa Adeje Tenerife (Women) (24.05.2026 | 24 May 2026 | 24/05/2026) Primera Division Women
Barcelona (Women) - Atletico Madrid (Women) (16.05.2026 | 16 May 2026 | 16/05/2026) 3:1 Copa de SM La Reina
CD Tacon (Women) - Atletico Madrid (Women) (10.05.2026 | 10 May 2026 | 10/05/2026) 1:0 Primera Division Women
Costa Adeje Tenerife (Women) v Atletico Madrid (Women) score today, 17.03.2026, and full match statistics will be available on fscore.com.gh on any device without registration.